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- Path: soap.news.pipex.net!pipex!usenet
- From: m.hendry@dial.pipex.com (Mathew Hendry)
- Newsgroups: comp.sys.amiga.audio,comp.sys.amiga.misc
- Subject: Re: 12bit, 14bit, 16bit!
- Date: Wed, 31 Jan 96 14:29:12
- Organization: Private node.
- Distribution: world
- Message-ID: <19960131.4755A8.CE08@an181.du.pipex.com>
- References: <310D4496.63AE@swi.psy.uva.nl> <4en808$ja5@news.xs4all.nl>
- NNTP-Posting-Host: an181.du.pipex.com
- X-Newsreader: TIN [AMIGA 1.3 950726BETA PL0]
-
- Marco Nelissen (marcone@xs1.xs4all.nl) wrote:
- : Bert Dorhout (dorhout@swi.psy.uva.nl) wrote:
- : : Think about this with a Mary like chip:
- : : 8 channel MODs in high quality.
- :
- : Sure, and while you're at it, make that 8 16 bit channels.
- : Module sizes will quadruple. Would you like to download
- : some 2-meg modules from aminet, let alone keep a few hundred of
- : those on your hardisk?
-
- Why should they quadruple in size? Most of the data in a typical MOD is the
- sample data; very little is devoted to the pattern data. So you'll get at
- least a doubling in size with 16 bit samples, with maybe a little bit more
- depending on the number of simultaneous channels, due to the increase in the
- amount of pattern data.
-
- Or are you assuming that people will automatically use twice as many samples
- in each module, just because there are more channels to play with?
-
- A perusary glance at various PC modules (which support up to 32 simulataneous
- channels) will tell you that this is not true. In a lot of 4 channel
- Protracker etc. modules, you will find that there are often _more_ samples
- than would be necessary on a playback system with more channels - chords,
- drum sequences etc. have to be pre-mixed, which increases the size of the
- modules substantially.
-
- -- Mat.
-